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Tera Wiki
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! {{Hl2}} style="font-weight: bold; width: 125px;" | Name
 
! {{Hl2}} style="font-weight: bold; width: 125px;" | Name
 
! {{Hl2}} style="font-weight: bold;" | Level
 
! {{Hl2}} style="font-weight: bold;" | Level
  +
! {{Hl2}} style="font-weight: bold;" | Power Cost
 
! {{Hl2}} style="font-weight: bold;" | Description
 
! {{Hl2}} style="font-weight: bold;" | Description
 
|-
 
|-
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| Combo Attack
 
| Combo Attack
 
| align=center|1
 
| align=center|1
  +
| align=center|
 
| Strike one or more targets in front of you, and gain MP with each hit. Successive strikes do more damage,up to four hits, with the fourth hit dealing substantially more.
 
| Strike one or more targets in front of you, and gain MP with each hit. Successive strikes do more damage,up to four hits, with the fourth hit dealing substantially more.
 
|-
 
|-
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| Evasive Roll
 
| Evasive Roll
 
| align=center|1
 
| align=center|1
  +
| align=center|
 
| Instantly dodges enemy's attack by jumping over toward your front.
 
| Instantly dodges enemy's attack by jumping over toward your front.
 
|-
 
|-
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| Rain of Blows
 
| Rain of Blows
 
| align=center|2
 
| align=center|2
  +
| align=center|
 
| Advances forward, executing rapid consecutive attacks to target.
 
| Advances forward, executing rapid consecutive attacks to target.
 
|-
 
|-
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| Stunning Roar
 
| Stunning Roar
 
| align=center|6
 
| align=center|6
  +
| align=center|
 
| Roars out, causing nearby targets within 6m stunned with a certain rate.
 
| Roars out, causing nearby targets within 6m stunned with a certain rate.
 
|-
 
|-
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| Soaring Attack
 
| Soaring Attack
 
| align=center|12
 
| align=center|12
  +
| align=center|
 
| Attacks the target while standing u p. You can only use this skill when you are knocked down.
 
| Attacks the target while standing u p. You can only use this skill when you are knocked down.
 
|-
 
|-
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| Smash
 
| Smash
 
| align=center|16
 
| align=center|16
  +
| align=center|
 
| Jumps to the target and smashes down with a weapon. Damage to knocked down target increases by 5 times after learning Smash Intensified.
 
| Jumps to the target and smashes down with a weapon. Damage to knocked down target increases by 5 times after learning Smash Intensified.
 
|-
 
|-
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| Smash Intensified
 
| Smash Intensified
 
| align=center|16
 
| align=center|16
  +
| align=center|
 
| Damage increased by 5 times when smash skill is used against target knocked down.
 
| Damage increased by 5 times when smash skill is used against target knocked down.
 
|-
 
|-
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| Dual Sword Dance
 
| Dual Sword Dance
 
| align=center|20
 
| align=center|20
  +
| align=center|
 
| Consecutively attacks surroundings broadly, greatly awarding aggro level.
 
| Consecutively attacks surroundings broadly, greatly awarding aggro level.
 
|-
 
|-
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| Elusive Strike
 
| Elusive Strike
 
| align=center|24
 
| align=center|24
  +
| align=center|
 
| Evades attacks and blows a surprise attack. You become invincible while evading.
 
| Evades attacks and blows a surprise attack. You become invincible while evading.
 
|-
 
|-
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| Venomous Blow
 
| Venomous Blow
 
| align=center|28
 
| align=center|28
  +
| align=center|
 
| Attacks with a poisoned weapon. Attacked target becomes poisoned, continuously losing HP by __ each 2 secs over 10 secs.
 
| Attacks with a poisoned weapon. Attacked target becomes poisoned, continuously losing HP by __ each 2 secs over 10 secs.
 
|-
 
|-
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| Will of Iron
 
| Will of Iron
 
| align=center|30
 
| align=center|30
  +
| align=center|
 
| Defense stat increases by 10% when the skill is active. MP decreases by 2 every 2 secs while the skill is active, the skill cannot be used with Will of Menace I.
 
| Defense stat increases by 10% when the skill is active. MP decreases by 2 every 2 secs while the skill is active, the skill cannot be used with Will of Menace I.
 
|-
 
|-
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| Snap Joint
 
| Snap Joint
 
| align=center|34
 
| align=center|34
  +
| align=center|
 
| Snaps target's joint, decreasing movement speed by 50% with a certain rate. MP continuously decreases by 1 each 2 secs while the skill is active. The effect becomes available only at the last hit of combo attacks.
 
| Snaps target's joint, decreasing movement speed by 50% with a certain rate. MP continuously decreases by 1 each 2 secs while the skill is active. The effect becomes available only at the last hit of combo attacks.
 
|-
 
|-
  +
|
| [[Image:WillOfIntimidationWarrior.png]]
 
 
| Will of Menace
 
| Will of Menace
 
| align=center|36
 
| align=center|36
  +
| align=center|
 
| Aggro level for all attack skills increases by 20% when the skill is active. MP continuously decreases by 2 every 2 secs while the skill is active, the skill cannot be used with Will of Iron I.
 
| Aggro level for all attack skills increases by 20% when the skill is active. MP continuously decreases by 2 every 2 secs while the skill is active, the skill cannot be used with Will of Iron I.
 
|-
 
|-
 
| [[Image:Tornado.png]]
 
| [[Image:Tornado.png]]
 
| Tornado
 
| Tornado
  +
| align=center|
 
| align=center|
 
| align=center|
 
| Tornado is a chain skill that can be used after an evasive skill. It causes damage in a large 360 degree area around the warrior.
 
| Tornado is a chain skill that can be used after an evasive skill. It causes damage in a large 360 degree area around the warrior.

Revision as of 23:40, 11 February 2012

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Icon Name Level Power Cost Description
Combo Attack 1 Strike one or more targets in front of you, and gain MP with each hit. Successive strikes do more damage,up to four hits, with the fourth hit dealing substantially more.
Evasive Roll 1 Instantly dodges enemy's attack by jumping over toward your front.
Rain of Blows 2 Advances forward, executing rapid consecutive attacks to target.
ShockwaveScream.png Stunning Roar 6 Roars out, causing nearby targets within 6m stunned with a certain rate.
Soaring Attack 12 Attacks the target while standing u p. You can only use this skill when you are knocked down.
Smash 16 Jumps to the target and smashes down with a weapon. Damage to knocked down target increases by 5 times after learning Smash Intensified.
Smash Intensified 16 Damage increased by 5 times when smash skill is used against target knocked down.
Dual Sword Dance 20 Consecutively attacks surroundings broadly, greatly awarding aggro level.
DodgeAttack.png Elusive Strike 24 Evades attacks and blows a surprise attack. You become invincible while evading.
DeadlyPoisonStrike.png Venomous Blow 28 Attacks with a poisoned weapon. Attacked target becomes poisoned, continuously losing HP by __ each 2 secs over 10 secs.
WillOfSteel.png Will of Iron 30 Defense stat increases by 10% when the skill is active. MP decreases by 2 every 2 secs while the skill is active, the skill cannot be used with Will of Menace I.
Snap Joint 34 Snaps target's joint, decreasing movement speed by 50% with a certain rate. MP continuously decreases by 1 each 2 secs while the skill is active. The effect becomes available only at the last hit of combo attacks.
Will of Menace 36 Aggro level for all attack skills increases by 20% when the skill is active. MP continuously decreases by 2 every 2 secs while the skill is active, the skill cannot be used with Will of Iron I.
Tornado.png Tornado Tornado is a chain skill that can be used after an evasive skill. It causes damage in a large 360 degree area around the warrior.

Gallery

Skill Lists
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