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+ | {{Classbox |
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+ | |image= file:Priest.png |
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− | {| style="width: 60%;" |
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+ | }} |
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− | | [[Image:Priesticon.png]] |
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+ | {| |
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+ | '''Armor''': Cloth<br> |
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+ | '''Weapon''': Staff<br> |
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+ | '''Main Role''': Healing<br> |
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+ | '''Difficulty''': [[Image:star.png]][[Image:star.png]][[Image:star.png]]<br> |
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⚫ | The priests, devout worshipers of [[Yurian]], the God of Justice, are able to heal and protect their allies in battle. Priests rely solely on Yurian and their blessed power, rather than heavy armor and weaponry. Their unshakable faith, however, can become a downfall for they rely only on their God and power. |
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⚫ | The priests, devout worshipers of [[Yurian]], the God of Justice, are able to heal and protect their allies in battle. Priests rely solely on [[Yurian]] and their blessed power, rather than heavy armor and weaponry. Their unshakable faith, however, can become a downfall for they rely only on their God and power. They reject heavy armor and weaponry in return for the potent tools of their deity. As long as the divine connection remains strong, priests are resolute in battle.<br> |
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== Mechanics and Skills == |
== Mechanics and Skills == |
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+ | '''Heals & Party Utilities:'''<br> |
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− | Receiving protection from the gods, priests stay close to their allies to protect them. This class has the ability to heal its allies and to debuff their enemies in order to make battle safer. |
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+ | By drawing on the power of the Gods, a priest can heal wounds, cure sickness, bring together a scattered party, and even raise the dead.<br> |
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+ | {| |
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+ | | valign="top" width="50%"| |
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+ | * Burst/AoE Healing |
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+ | * Potent HoTs |
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+ | * Buffs for Attack, Run Speed, Defense, Resistance & HP Regen. When Glyphed can last 20+ min. |
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+ | * Absorption Shield (Party) |
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+ | * [[Arise]]: recovers party from knock down |
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+ | * AOE De-Curse |
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+ | * Self resurrection |
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+ | * Self Heal |
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+ | * [[Summon Party]], [[Homeward Bound]] |
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⚫ | |||
+ | |} |
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+ | '''Damage''':<br> |
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+ | Priests can call down divine fire, shock their foes with lightning bolts, and inflict plagues upon them. |
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+ | {| |
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+ | | valign="top" width="50%"| |
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+ | * Melee Range Fighter when soloing |
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+ | * Firey Escape aoe slows enemies and can initiate combat |
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+ | * Kiter when needed. |
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+ | * Single Target: [[Divine Radiance]], [[Triple Nemesis]] |
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+ | * AoE: [[Final Reprisal]], [[Shocking Implosion]], [[Fiery Escape]], [[Retaliate]] |
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+ | |} |
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+ | '''Crowd Control''':<br> |
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+ | {| |
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+ | | valign="top" width="50%"| |
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+ | * Single target sleep |
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+ | *AOE slow from [[Fiery Escape]] |
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+ | {{clear}} |
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+ | |} |
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+ | * Complete [[Priest Glyph List]] |
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+ | == Statistics == |
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− | Priests use staves and are armed with divine magic to damage their enemies. They are considered very reliable by their allies. Priests who are protected and blessed by the god of justice Yurian use their divine magic to heal wounded allies and curse their enemies to ensure the safety of themselves and their allies. |
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+ | <br> |
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− | |||
+ | {| |
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+ | | valign="top" width="50%"| |
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+ | '''Vitality Stats'''<br> |
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+ | * [[HP]]: 527 |
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+ | * [[MP]]: 250/250 |
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+ | * [[MP Regen Rate]]: +10, [[Natural Recovery]] |
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+ | {{clear}} |
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+ | '''Basic Stats'''<br> |
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+ | * [[Damage]]: 32 |
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+ | * [[Defense]]: 13 |
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+ | * [[Movement Speed]]: 110 |
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+ | * [[Critical Hit]]: 20 |
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+ | {{clear}} |
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+ | '''Basic Attack Inf'''<br> |
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+ | * [[Direction]]: Forward |
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+ | * [[Range]]: 10M |
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+ | * [[Target-Type]]: Single Target |
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+ | * [[Attack Speed]]: 0.6 |
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+ | * [[MP Change]]: -3 |
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+ | | valign="top" width="50%"| |
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+ | '''Resistance Stats'''<br> |
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+ | * [[Critical Hit]]: 25 |
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+ | * [[Root/Hold]]: 70 |
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+ | * [[Poison/Disease]]: 90 |
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+ | * [[Addiction]]: 70 |
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+ | * [[Confusion]]: 90 |
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+ | {{clear}} |
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+ | '''Equipment Stats'''<br> |
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+ | * [[Weapon Damage]]: 7 |
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+ | * [[Armor]]: 10 |
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+ | {{clear}} |
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+ | |} |
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+ | <br> |
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+ | Compare with other classes: [[Statistics Comparison|Class Comparison]] |
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== Gallery == |
== Gallery == |
Latest revision as of 15:37, 22 February 2015
Priest |
Weapon: Staff
Main Role: Healing
Difficulty:
“ | Divine warriors blessed by the Gods. | „ |
The priests, devout worshipers of Yurian, the God of Justice, are able to heal and protect their allies in battle. Priests rely solely on Yurian and their blessed power, rather than heavy armor and weaponry. Their unshakable faith, however, can become a downfall for they rely only on their God and power. They reject heavy armor and weaponry in return for the potent tools of their deity. As long as the divine connection remains strong, priests are resolute in battle.
Mechanics and Skills
Heals & Party Utilities:
By drawing on the power of the Gods, a priest can heal wounds, cure sickness, bring together a scattered party, and even raise the dead.
|
Damage:
Priests can call down divine fire, shock their foes with lightning bolts, and inflict plagues upon them.
|
Crowd Control:
|
- Complete Priest Skill List
- Complete Priest Glyph List
Statistics
Vitality Stats Basic Stats
Basic Attack Inf
|
Resistance Stats
Equipment Stats
|
Compare with other classes: Class Comparison
Gallery
Archer • Berserker • Lancer • Mystic • Priest • Slayer • Sorcerer • Warrior |
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Aman • Baraka • Castanics • High Elves • Humans • Popori |